Urban museums become significant places when successfully integrated into their context. In this regard, a museum in New York City must serve varying user groups for different interests. MoCCA is an organization that operates in three ways: gallery and archive, education center, and critical forum for the comic arts. A more public presence is needed to aid in the organizations goals of preservation, study, education, and display.
The LES neighborhood spotted with a little green space, but lacks any truly inviting public spaces. Creation of an exuberant and open public space is essential for the neighborhood and advantageous for MoCCA. The site is dominated aesthetically from the North (Tschumi’s Blue apartments), and South (typical housing slab). The housing slab casts massive shadows on the site, and the Blue apartment building attracts visual attention. To the West, an adjacent structure provides an intimate opportunity for exploring contextual relationships. Emptiness pervades the East, creating a massive void in the urban fabric that must be addressed with care.
The program calls for the creation of six floors worth of floor area. We start with the rectangular extrusion of the site boundary, typical for New York City. Reactions to the presence, significance, materiality, and emptiness of the immediate context push and pull the building until a balanced form is achieved. Open space and daylighting considerations are next, with an emphasis on a ground floor public space that interacts with the adjacent building to the West.
Inside, the museum facilitates experience through sensory cueing. Evoking the suspension of disbelief inherent in moving from frame to frame in comic strips, each piece of program is connected via a series of sensory cues. This manifests as light wells that cut through program, giving light to some and hinting at light to others.
The architectural palimpsest of New York City can be seen everywhere, creating a sense of density at street level and lessening density as one goes up. This idea is expressed in a wooden screen that controls shade and sunlight for the curtain walls. Highly compressed on the ground floor, the shades thin out towards the top floors, providing more light where it is needed.
MoCCA will be a multi-experiential, mixed-use, and thoroughly public museum. Drawing on the contextual relationships of the site, the building functions internally in an effort to create a set of experiences unique to each user.