In probability theory, a stochastic process is the counterpart to a deterministic process. Instead of dealing with only one possible reality of how the process might evolve under time, in a stochastic process there is some indeterminacy in its future evolution described by probability distributions. This means that even if the initial condition is known, there are many possibilities the process might go to, but some paths may be more probable and others less so.
To move away from programmatic based organizations found in previous projects, this “Center for Geological Research” finds its form through spatial compositions found in the time based degradation of glaciers. Dynamic curves are employed in diagrammatic simulations to find balanced mixtures of curve bundling and separation that will serve as operators of sculpture.
The glacial degradation process evolves from massive positive structures (ice) breaking into an increasing amount of negative space (water). The mass shifts and breaks with site specific conditions, resulting in a overall gradient of positive and negative space, yet it contains pieces that appear as irregular spikes in the overall nature of the gradient. The section is given a general gradient with inhabital space originating from the land, and disappearing as the structure moves toward the river. The nodes generated by dynamic curves serve as spikes in the inhabital zones in section, allowing larger rooms to appear through the plan in a stochastic fashion. The larger, general gradient applied to the section allows outdoor space to bleed back into the building, originating from the waters edge. This solution provides a very dynamic interaction between solid and void, indoor and outdoor.
Program is applied to the resultant spaces by utilizing a taxonomy of spatial conditions. These are identified as spatial types and separation devices. Their adjacencies then provide a large variety of conditions ripe for program insertion including, but not limited to, small artifact galleries, temporary galleries, permanent galleries, auditorium/reception hall, leisure zones and research labs.